Torched Barno

Were you looking for Torched Barno's fixed counterpart, Barno from the first game?

FNaB 2 =

Torched Barno is the main antagonist of Five Nights at Barno's 2, and also the first animatronic to appear in the game, being active starting with Night 1.

Just like the other animatronics, he roams the halls at night, and if he catches you, he will stuff you inside of a spare animatronic suit.

Appearance
He appears to be very torn up since he was first built, missing his ears, the top of his head, his left arm, his right hand shell, and the shells on his feet. He also has a large hole in his stomach, and his jaw is missing it's shell.

Behavior
He moves around the building, starting at Camera 05, and making his way into your office. He is also pretty stealthy, and will try to hide from view on some cameras. When he gets into your office, he will stand there for a bit. The player needs to press the C Key to activate a controlled shock, and this causes Torched Barno to retreat.

Torched Barno does not have a specific set path to follow, and he has more options depending on which room he is in, leaving some of his movements to be purely luck based.


 * -|Ultimate Collab Night =

Torched Barno returns as one of the 20 animatronics in Ultimate Collab Night.

His occupation is the same as the previous game, roaming the halls and stuffing the unknown protagonist in a suit when jumpscared.

His appearance remains the same, down to the model.

Behavior
His behavior is different from FNaB 2, taking a more traditional approach due to the game's more simplistic mechanics.


 * -|Trivia =
 * Despite being the main star of Five Nights at Barno's 2, Torched Barno does not have a currently public model of him fixed.


 * Torched Barno is the only animatronic in FNaB 2 to be on Cameras 1, 2, and 5-7, ignoring 1_A2z6_1Um9_9HE6.


 * Torched Barno has two distinct poses while in the office. One with him leaning left, and the other of him leaning right a little.