Five Nights at Barno's 2

Five Nights at Barno's 2 is a survival horror game inspired by Scott Cawthon's FNaF series. This games titular antagonist Torched Barno and his friends roam the halls of the abandoned Barno's Ice Cream Parlor at night, as you take the role of a security guard looking for a missing child, as such, you must defend yourself from the animatronics who will stuff you inside a spare suit if they spot you.

Summary
Resturants will come by, only to get shut down.

Barno's Ice Cream Parlor was one of them.

The place was shut down because of a child going missing at the establishment, and a fatal accident with the wired shock in the office.

But even some are desperate. On a forum page, a user named MoonLight87 mentioned that his brother went missing at the location, and that he would offer 217$ at the end of every week, under the condition that the person who took the job MUST find his brother before the month is over, otherwise, the person would lose all the money they earned from their paychecks.

You accepted the job, but this was not a decision you should have made.

Monitor the security feed, check the lights, keep an eye on Zecky the Hare, keep Neco the Puppy in the vents, keep Barno out of your office, and most importantly...do NOT let the wires come loose.

Gameplay
As a security guard, you sit in your office from 12am to 6am, defending yourself from the animatronics. You have a monitor with you to check the cameras, and to activate most of the contraptions. Pressing Z will fill up your energy meter (aka Drinking the coffee on the desk), and you are gonna want to keep this as far away from 0 as possible. You also have a fan which can be activated with X. It's purpose is to balance the heat. You are gonna want to keep it as close to 60° as possible. If it gets too hot the building will set a-flame and you will die. Pressing C activates a controlled shock which will short circut any animatronic in front of you. It will need to be restarted however, and you will need to go to Camera 06 to do that. You can also shock in the vents, which is completely free of breaking! Just to note, both the vent shock and the office shock use up power, so be careful! If Torched Zecky escapes her curtain, quickly activate the conveyor! She may be fast, but not fast enough to get past the conveyor!